Coming soon
to desktop and console!
Influenced by classic and modern games, World of Anterra is an innovative open world roleplaying game.
meet our
Adventuring Party
Stephane Cotichini
CEO, Game Director and Writer,
and Slayer of Pink Slime.
Ryan Slemko
Art Director
and Brewmaster of Pixels.
Nick Bakalos
Lead Game Designer
and Defender of Fun
Cameron Gomez
Lead Developer, Audio Composer
and Conjurer of Bugs.
Louise Chow
Artist, Animator,
and disturbingly, Re-Animator.
Kamin Spencer
Developer
and Self-Proclaimed “Pirate King”.
Bill Kim
Executive Producer
and Tamer of Chaos.
Jesse Flello
Senior Developer.
Puts out fires.
Makes fire. Fire.
Lochlan Page
Designer, Specializing in Creative Runic Writing.
Sasha Cotichini
Studio & Community Manager.
Slices, dices, and makes julienne fries.
Sam Ricketts
Audio Composer and Bard’s Guild Chancellor.
Ryan Zimmerman
Game Designer. Can spot a bug from 500 yards away.
Alicia LeClercq
Co-op Game Design Student, and fishing mini-game aficionado.
News and Updates
"Join us for our next Developer Fireside - The journey of a desperate indie."
Upcoming: August 23rd, 2024
"This update shows off two of the MANY tools that we’ve made to help bring our vision to life."
June 15th, 2024
"Like everything in WoA, it’s not as simple as it may seem. Integrating hunger and edible items into the game comes with its own unique challenges."
June 12th, 2024
Nintendo Life - "Okay, we want to play this, curled up on the sofa with a mug of something warm right now."
September 5th, 2022
Gamesradar - "...I'll be frank with you: I want to live in this game."
August 29th, 2022
Is this you?
Check out our current job opportunities!